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This seminar covers seminal papers on the topic of deep learning for computer vision. The students will present and discuss the papers and gain an understanding of the most influential research in this area - both past and present.
This course presents the fundamental mathematical tools and concepts used in computer graphics and vision. Each theoretical topic is introduced in the context of practical vision or graphic problems, showcasing its importance in real-world applications.
The goal of this course is an introduction and hands-on experience on latest mixed reality technology at the cross-section of 3D computer graphics and vision, human machine interaction, as well as gaming technology.