VVZ API is not affiliated with ETH Zurich. Data might be outdated or incorrect. Please view the official ETHZ Vorlesungsverzeichnis for binding information.

263-5905-00L 5 Credits MSC , WBZ D-ITET , D-INFK , D-BAUG , D-MAVT , D-MATH
You're viewing possible stale or outdated data. Please check the latest semester for more up-to-date information.

Mixed Reality

VVZ CR 3.0

Last Updated: 2026-02-05 15:48:25

Abstract

The goal of this course is an introduction and hands-on experience on latest mixed reality technology at the cross-section of 3D computer graphics and vision, human machine interaction, as well as gaming technology.

Objective

After attending this course, students will: 1. Understand the foundations of 3D graphics, Computer Vision, and Human-Machine Interaction 2. Have a clear understanding on how to build mixed reality apps 3. Have a good overview of state-of-the-art Mixed Reality 4. Be able to critically analyze and asses current research in this area.

Content

The course introduces latest mixed reality technology and provides introductory elements for a number of related fields including: Introduction to Mixed Reality / Augmented Reality / Virtual Reality Introduction to 3D Computer Graphics, 3D Computer Vision. This will take place in the form of short lectures, followed by student presentations discussing the current state-of-the-art. The main focus of this course are student projects on mixed reality topics, where small groups of students will work on a particular project with the goal to design, develop and deploy a mixed reality application. The project topics are flexible and can reach from proof-of-concept vision/graphics/HMI research, to apps that support teaching with interactive augmented reality, or game development. The default platform will be Microsoft HoloLens in combination with C# and Unity3D - other platforms are also possible to use, such as tablets and phones.

Resources

Learning Materials (Links)

General Information

Language
English
Levels
MSC , WBZ
Frequency
Yearly recurring

Examination

Type
graded semester performance
No final exam, but evaluation during semester (project).Grading scheme:1. 25%: Paper presentation (incl. discussion moderation)2. 75%: Final project which includes a report and presentation/demo

Course Components

Type Title Time & Place Hours
lecture with exercise Mixed Reality
  • Mon 10:15-13:00 (CAB G 11)
3 h weekly
independent project Mixed Reality No time listed 1 h weekly

Offered In