Found 2 relevant results in 1.91s where lecturer="Mario Ulrich Botsch"

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251-0538-00L 2004S , 2005S , 2006S , 2007S , 2008S 5 Credits BSC , DS , MSC D-MATH , D-INFK

This course covers some of the latest developments in geometric modeling and surface representations. Topics include surface modeling based on triangle meshes, mesh generation, subdivision schemes, mesh fairing and simplification, multiresolution methods, and interactive shape editing.

2004S
2005S
2006S
2007S

Physically-based Simulation in Computer Graphics

Physikalisch-basierte Simulation in der Computer Graphik

251-0546-00L 2005S , 2006S , 2006W , 2007W , 2008W 5 Credits BSC , DS , MSC , WBZ D-MATH , D-INFK

Introduction to physically-based animation in computer graphics. Wewill give an overview of fundamental methods and algorithms. Thepractical exercises consist of a small group project resulting ina simple interactive 3D game or demo scene.

2005S
2006S
2006W
2007W