Found 3 relevant results in 2.54s where lecturer="Bob Sumner"

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251-0538-00L 2004S , 2005S , 2006S , 2007S , 2008S 5 Credits BSC , DS , MSC D-MATH , D-INFK

This course covers some of the latest developments in geometric modeling and surface representations. Topics include surface modeling based on triangle meshes, mesh generation, subdivision schemes, mesh fairing and simplification, multiresolution methods, and interactive shape editing.

2004S
2005S
2006S
2007S
252-0570-00L 2020S , 2021S , 2022S , 2023S , 2024S , 2025S , 2026S 10 Credits BSC , MSC D-MATH , D-INFK

The goal of this course is the in-depth understanding of the technology and programming underlying computer games. Students gradually design and develop a computer game in small groups and get acquainted with the art of game programming.

2020S
2021S
2022S
2023S
2024S
2025S
251-0570-00L 2007S , 2008S 10 Credits BSC , DS , MSC D-MATH , D-INFK

The goal of this course is the in-depth understanding of the technology and programming underlying computer games. Students gradually design and develop a computer game in small groups and get acquainted with the art of game programming.

2007S