Found 27 relevant results in 1.59s where lecturer="Patrick Heiz"

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052-0554-21L 2021S 2 Credits BSC D-ARCH

The online summer school brings together a limited number of students with different backgrounds (architecture, game design, programming, art, philosophy) in order to build a playable digital world based on the projects produced within the frame of the voluptas design studio since FS18. Students will be offered key lectures and tutoring by some of the leading names in game design.

052-0561-22L 2022W 2 Credits BSC D-ARCH

The course stresses the scenographic aspect of game environments and their relation to architecture. Game sets –be it virtual or material– will be explored in their spatial behaviour and their prosthetic impact on the player: as décor or field, loaded with rules, limits and opportunities.

052-0562-22L 2022S 2 Credits BSC D-ARCH

This seminar will challenge students to take a complementary look onto the built environment through the lenses of Gaming, focusing on specific episodes in order to draw relations between the notions of Play/Game, Society and Architecture.

052-0562-00L 2021S 2 Credits BSC D-ARCH

This seminar will challenge students to take a complementary look onto the built environment through the lenses of Gaming, focusing on specific episodes in order to draw relations between the notions of Play/Game, Society and Architecture.

052-0561-00L 2021W 2 Credits BSC D-ARCH

The seminar addresses a way of perceiving reality which has become key: through the lenses of Play and Gaming. Besides offering students steady footing on the makings of an architectural publication, It will provide students with a complementary, yet extremely relevant tool with which to approach architecture and urbanism.

052-0562-24L 2024S 2 Credits BSC D-ARCH

The course stresses the scenographic aspects of game environments and the relation to architecture and beyond. Game sets –be it virtual or material– will be explored concerning their dynamic spatial properties and the prosthetic impact on the player: as passage or field, loaded with rules, limits and possibilities.

052-0562-23L 2023S 2 Credits BSC D-ARCH

The course stresses the scenographic aspects of game environments and the relation to architecture and beyond. Game sets –be it virtual or material– will be explored concerning their dynamic spatial properties and the prosthetic impact on the player: as passage or field, loaded with rules, limits and possibilities.

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