Found 25 relevant results in 1.20s where lecturer="Markus Meier"

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Product Design - Technical Drawings

Produktentwicklung - Technisches Zeichnen

151-0311-00L 2003W , 2004W , 2005W , 2006W , 2007W , 2008W 2 Credits BSC D-MAVT

Fundamental knowledge of outlining, sketching and technical design, visualizing and drawing for products, sketching, norms, technical design, representation and arrangement of different views and cuts, dimensioning, tolerances, fits, surfaces, representation of selected form elements, parts lists.

2003W
2004W
2005W
2006W
2007W

Product Structuring and Configuration in the Digital Product

Produktstrukturierung und -konfiguration im digitalen Produkt

30-313 2002W 3 Credits

The students will learn methods and tools on how to approach problems of product structuring and configuration. Based on typical questions the students get the understanding for the topic and the interrelations between the single aspects in enterprises. The lecture imparts the theoretical knowledge to be applied and discussed in cases closed to the industrial practice.

Technical Drawing

Technisches Zeichnen

30-311 2002W 2 Credits

Fundamental knowledge of outlining, sketching and technical design, visualizing and drawing for products, sketching, norms, technical design, representation and arrangement of different views and cuts, dimensioning, tolerances, fits, surfaces, representation of selected form elements, parts lists.

Virtual Reality in the Product-Development-Process

Visualisierung, Simulation und Interaktion im Digitalen Produkt

30-306 2003S 3 Credits

Technology of Virtual Reality. Human factors, Generation of virtual worlds, Lighting models, Collision detection, Display systems, Acousticsystems, Tracking, Haptics and tactile interaction, Motion platforms, Virtual prototypes, Data exchange, VR systems, Augmented reality, Collaboration systems; VR and Design; Implementation of VR in industry.

151-0306-00L 2004S , 2005S , 2006S , 2007S , 2008S , 2020S , 2021S , 2022S , 2023S , 2024S , 2025S , 2026S 4 Credits BSC , DR , MSC D-HEST , D-ARCH , D-MAVT , D-PHYS , D-INFK , D-MATH , D-ITET , D-MATL

Technology of Virtual Reality. Human factors, Creation of virtual worlds, Lighting models, Display- and acoustic- systems, Tracking, Haptic/tactile interaction, Motion platforms, Virtual prototypes, Data exchange, VR Complete systems, Augmented reality, Collaboration systems; VR and Design; Implementation of the VR in the industry; Human Computer Interfaces (HCI).

2004S
2005S
2006S
2007S
2008S
2020S
2021S
2022S
2023S
2024S
2025S

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