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251-0543-01L 5 Credits BSC , DS , MSC , WBZ D-HEST , D-MAVT , D-INFK , D-PHYS , D-ITET , D-MATH

Introduction to Computer Graphics

Lecturers & Examiners: Dr. Mark Pauly
VVZ CR n/a

Last Updated: 2026-02-05 15:24:46

Abstract

This course covers some of the fundamental concepts of computer graphics. The three main parts of the class are image synthesis, geometric modeling, and computer animation.

Objective

Introduction to fundamental methods in computer graphics with a focues on image synthesis, geometric modeling, and computer animation

Content

This course covers some of the fundamental concepts of computer graphics. The three main parts of the class are image synthesis, geometric modeling, and computer animation. The first part discusses raytracing, the physics of light transport, the rendering equation, and some advanced techniques for photorealistic image synthesis. The second part will introduce the basics of modeling with curves and surface, i.e., Bezier curves and surfaces, B-Splines and NURBS. The third part focuses on traditional character animation and introduces some of the core techniques used in animation for feature films and games.

Resources

Lecture Notes

no

General Information

Language
English
Levels
BSC , DS , MSC , WBZ
Frequency
Yearly recurring

Examination

Type
session examination
Mode
written 120 minutes
Aids
Keine.
Prüfung in Deutsch oder Englisch.

Course Components

Type Title Time & Place Hours
lecture Introduction to Computer Graphics
  • Fri 10:15-12:00 (IFW A 36)
2 h weekly
exercise Introduction to Computer Graphics
  • Fri 12:15-13:00 (IFW A 36)
1 h weekly

Offered In