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Introduction to Computer Graphics
Graphische Datenverarbeitung I
Last Updated: 2026-02-05 14:59:45
Abstract
Introduction to fundamental methods in computer graphics with a focues on image synthesis and the standard 3D graphics pipeline. Covered topics: Transformations and projections, homogeneous coordinates, color models, light sources, scan conversion, clipping and visibility, local and global shading models, texture mapping, antialiasing
Objective
Introduction to fundamental methods in computer graphics with a focues on image synthesis and the standard 3D graphics pipeline.
Content
transformations and projections, homogeneous coordinates, color models, light sources, scan conversion, clipping and visibility, local and global shading models, texture mapping, antialiasing.
Resources
Lecture Notes
yes
General Information
- Language
- German
- Frequency
- Yearly recurring
Examination
- Type
- session examination
- Mode
- written 120 minutes
- Aids
- Keine
Course Components
| Type | Title | Time & Place | Hours |
|---|---|---|---|
| lecture | Graphische Datenverarbeitung I |
|
2 h weekly |
| exercise | Graphische Datenverarbeitung I |
|
1 h weekly |