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Visual Computing
Last Updated: 2026-02-05 15:10:04
Abstract
This course acquaints students with core knowledge in computer graphics, vision and learning. Topics include: Graphics pipeline, perception and camera models, transformation, shading, global illumination, texturing, sampling, filtering, edge detection, Bayes decision theory, classification, support vector machines, dimensionality reduction, clustering, Bayes nets.
Objective
This course provides an in-depth introdcution to the core concepts of computer graphics, computer vision, image processing, and machine learning. The course forms a basis for the specialization track Visual Computing of the CS master program at ETH.
Content
Course topics will include: Graphics pipeline, perception and color models, camera models, transformations and projection, projections, lighting, shading, global illumination, texturing, sampling theorem, Fourier transforms, convolution, linear filtering, diffusion, nonlinear filtering, edge detection, shape from X, stochastic image models, Bayes decision theory and classification, support vector machines, dimensionality reduction, clustering, Bayes nets In theoretical and practical homework assignments students will learn to apply and implement the presented concepts and algorithms.
Resources
Lecture Notes
A scriptum will be handed out for a part of the course. Copies of the slides will be available for download. We will also provide a detailed list of references and textbooks.
Literature
Markus Gross: Computer Graphics, scriptum, 1994-2005
General Information
- Language
- German
- Frequency
- Yearly recurring
Examination
- Type
- session examination
- Mode
- written 180 minutes
- Aids
- 8 Seiten (4 A4-Blätter) handschriftliche Zusammenfassung und Taschenrechner
Course Components
| Type | Title | Time & Place | Hours |
|---|---|---|---|
| lecture | Visual Computing |
|
3 h weekly |
| exercise | Visual Computing |
|
2 h weekly |