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Geometry and Computer Graphics
Geometrie und Computergrafik
Last Updated: 2026-02-05 15:02:54
Abstract
Introduction and basics in mathematics of geometric objects in the three-dimensional space (with exercises).Basics, structures and processes in modern computer graphics.Exercises in 2D and 3D computer graphics with software from desktop publishing and computer visualisation.
Objective
Introduction and basics in mathematics of geometric objects in the three-dimensional space (with exercises). Basics, structures and processes in modern computer graphics. Exercises in 2D and 3D computer graphics with software from desktop publishing and computer visualisation.
Content
Part 1: geometry Affine and projektive geometry. Spherical geometry (stereografic projection, spherical polygons, spherical trigonometry). Conform representations in the plane. Curves and planes in space. Part 2: computer graphics Computer graphic systems and general conditions (system types, data types, visual parameters). 2D graphics (reference systems, 2D objects, object groups). 3D-graphics (3D objects, modelling and design of a 3D scene, visualisation).
Resources
Lecture Notes
Part 1 (geometry): available.Part 2 (computer graphics): will be distributed.
Literature
Part 1 (geometry): n.n. Part 2 (computer graphics): Foley, J.D., A. van Dam, S.K. Feiner, J.F. Hughes (1995): Computer Graphics – Principles and Practice. Addison-Wesley Publishing Company, Reading/Menlo Park/New York. Mach, R. (2000): 3D Visualisierung. Verlag Galileo Press, Bonn.
General Information
- Language
- German
- Frequency
- Yearly recurring
Examination
- Type
- session examination
- Mode
- oral 20 minutes
Course Components
| Type | Title | Time & Place | Hours |
|---|---|---|---|
| lecture with exercise |
Geometrie und Computergrafik
1. Sem.hälfte: Geometrie (Walser); 2. Sem.hälfte: Computergrafik (Hurni)
|
|
4 h weekly |