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251-0544-00L 5 Credits

Graphische Datenverarbeitung II

VVZ CR n/a

Last Updated: 2026-02-05 15:02:39

Objective

To teach state-of-the-art computation methods for image generation as well as for geometric and physically based modeling.

Content

This course covers advanced topics in computer graphics including: Global illumination, ray tracing, radiosity, stochastic methods; point-based modelling, rendering of point models, surfels; image-baed rendering; isosurfaces, ray-casting of volume data, volume visualization based on texture mapping; vector field visualization, streamlines, line integral convolution; feature-based visualization.

Resources

Literature

Visualization - Will Schroeder, Ken Martin, Bill Lorensen, The Visualization Toolkit An Object-Oriented Approach To 3D Graphics, 3rd edition, 520 pages, printed in full color, includes CD-ROM with software/data updated for VTK version 4.2, ISBN 1-930934-07-6 Kitware, Inc. publishers. - Gregory M. Nielson, Heinrich Muller, Hans Hagen, Scientific Visualization: Overviews, Methodologies, and Techniques , 577 pages, IEEE Press, 1997. Real-time Rendering - Thomas Akenine-Möller, Eric Haines, "Real-time Rendering", A.K. Peters Ltd., 2nd edition, ISBN 1568811829, list price 59. http://www.realtimerendering.com

General Information

Language
German
Frequency
Yearly recurring

Examination

Type
session examination
Mode
oral 15 minutes

Course Components

Type Title Time & Place Hours
lecture Graphische Datenverarbeitung II
  • Tue 10:15-12:00 (IFW A 36)
2 h weekly
exercise Graphische Datenverarbeitung II
  • Tue 12:15-13:00 (IFW A 36)
1 h weekly

Offered In